Flames Of War Rulebook: Fog Of War Objective Cards
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Flames Of War
contains 30 Fog Of War Objective Cards
The Fog of War Objective deck adds a new mission to the game, creating an ever-changing game state where you may not know your opponent's plans right away. It allows you to play missions with objectives that vary from game to game, and can even change during the game. When capturing an objective in the Fog of War mission, you do not win right away, instead, you score victory points. The player who first hits the agreed victory-point goal wins.
Players select from a hand of Objective cards, and place them tactically throughout the game. They can be used two ways: with a shared deck, or with constructed decks.
Players follow the setup instructions for the Free For All or Dust Up mission in the rule book, but do not place any Objectives. Instead over the course of the game the players will draw cards from the deck and play them, attempting to achieve the various objectives' victory conditions and score the associated VPs.
These cards can be used in all the time periods in Flames Of War, Early, Mid and Late war. The deck adds an element of randomness and uncertainty to the game, forcing players to be flexible and make real-time decisions.
The deck contains two of each of the following cards.
Spread Disorder - Hidden
Hidden Intelligence - Hidden
Set Up Forward HQ - Hidden
Secure Major Objective - Reveal
Precise Attack - Hidden
Knock Out Command Structure - Hidden
Secure Minor Objective - Reveal
Secure Objective - Reveal
Coordinated Attack - Hidden
Draw Them Out - Reveal
Secure This Position - Reveal
Dual Objectives - Reveal
Scout Town Or Forest - Reveal
Line In The Sand - Reveal
Scout The Perimeter - Reveal
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